Rune Stubbe @Stubbesaurus
Rendering, Compression and Optimization. Mentor/TBC in the demoscene. Principal Rendering Programmer at Epic Games. crinkler.net Copenhagen, Denmark Joined April 2016-
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Chapter 4 is out and it has some serious upgrades! It is exciting to finally ship Nanite in a real game, along with Lumen, TSR, VSM and many other UE5.1 features. Fitting it all within a 60hz frame on consoles is such an important milestone for the engine epicgames.com/fortnite/en-US…
If you, you know. #unreal Sound on...
Today Lumen Global Illumination and Reflections ship in Fortnite Chapter 4 on next gen consoles and PC. This is a huge milestone for Lumen, as it's the first time we've shipped it in a real game, with foliage, and running at 60fps. epicgames.com/fortnite/en-US…
Yeah, I'm totally sold on Lumen and Nanite. Shipping this in a 60 fps large scale multiplayer game...this is nuts. Just amazing work from the team at Epic.
Mikkelsen, Practical Real-Time Hex-Tiling. jcgt.org/published/0011…
Lumen took a lot of exploration to reach shippable state. This ability to focus on a single thing is an awesome perk of working at Epic and I wanted to shed some light on early techniques I worked on with @EpicShaders and which we later discarded: knarkowicz.wordpress.com/2022/08/18/jou…
Just arrived in Vancouver for good old physical SIGGRAPH
Reminder that I’ll be doing the keynote at the HPG dinner on Sunday. Another monster of a slide deck clocking in at 115 slides so far. No repeated material. highperformancegraphics.org/2022/in-person…
Reminder that I’ll be doing the keynote at the HPG dinner on Sunday. Another monster of a slide deck clocking in at 115 slides so far. No repeated material. highperformancegraphics.org/2022/in-person…
Just pushed the initial revision of microprofile-csv - a small tool for visualizing and comparing data from csv files: github.com/jonasmr/microp…
Yay - Nucleophile nominated for "Assembly 30 years" awards :) @gloom303 @Stubbesaurus @garble @tkk2112 youtube.com/watch?v=89_lx_… party.assembly.org/summer22/news/…
Together with @EpicShaders and @_pmkelly we are doing an in-depth talk on Lumen at #rtadvances. We'll cover (virtually) how we trace rays, reuse computations, solve the whole indirect lighting path and noise, and scaled all of this to "The Matrix Awakens". advances.realtimerendering.com/s2022/index.ht…
I anledning af de nært forestående koncerter med Kashmir bør der mindes om verdens sjoveste læserbrev nogensinde overhovedet @OleRasPolitiken 👌🏽
We wanted to see what was possible when you pair #UE5 with Quixel Megascans, as well as assets from @Sketchfab and the @UnrealEngine Marketplace. Introducing “Ninety Days in Unreal Engine 5” Full video here: youtu.be/ca2ME4Wy0eM #quixel #megascans #ninetydays #unrealengine
You’re invited. ✉️ Tune in on April 5 at 11 AM ET for our next #StateofUnreal broadcast, live on @Twitch and @YouTube: unrealengine.com/stateofunreal
I thought I was being clever by revoking notification privileges from the annoying Samsung calendar app on my phone that cannot be uninstalled or disabled. Now I'm getting notifications about the app not being able to deliver notifications. *sigh*
And here's what the final sequence ended up looking like, including a timelapse of the full process. Had so much fun with this and learned a lot 😊 #MadeInDreams #dreamsps4
WTAF. How did I miss this?! Windows 10 shut down + power on doesn't actually restart the kernel, it just hibernates it. If you are rebooting to fix an issue, make sure to always select restart instead of shut down! howtogeek.com/349114/shuttin…
RenderDoc v1.18 is now out! This version supports the freshly released Vulkan 1.3 including everything in the Roadmap 2022 profile. Full release notes are available: github.com/baldurk/render… as well as binary builds: renderdoc.org/builds
Sebastian Aaltonen @SebAaltonen
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I am the Fortnite. This is what happens when people interrupt my graphics comparison sessions with actual gameplay, I guess. 😂 We need a 'sorry, I'm looking at the graphics' mode.
If you, you know. #unreal Sound on...
Yeah, I'm totally sold on Lumen and Nanite. Shipping this in a 60 fps large scale multiplayer game...this is nuts. Just amazing work from the team at Epic.
Pro tip for an incredibly specific scenario - so just in case you have to recreate D3D swap chains [bc reasons] and that suddenly fails on Windows 11 even though you followed all the flush/clearstate advice MSDN tells you:
Playing Fortnite today - I think I actually quite like the game (and BR in general) but I still can't jive with the WAY people play. I understand why it is the way it is...but it's still just not that much fun in the end.
Today Lumen Global Illumination and Reflections ship in Fortnite Chapter 4 on next gen consoles and PC. This is a huge milestone for Lumen, as it's the first time we've shipped it in a real game, with foliage, and running at 60fps. epicgames.com/fortnite/en-US…
Guess I'll finally start using that Mastodon account I've had for a while. Find me there: @[email protected]
🧵Grab a coffee, sæt jer ned, det er på tide at vi tager en maratontråd omkring løngab og kønsbias.
If twitter collapses, you'll probably still be able to find me in real life
Unreal Engine 5.1 is out! With it Strata material authoring is available as experimental. We collect feedback on UE Forum: forums.unrealengine.com/t/strata-feedb… Learn more about Strata: dev.epicgames.com/community/lear… If you can, please try it out, write some feedback or report any issues. Thanks!
@rygorous I'm DOM scrolling, cos it's a web site
I’m a big fan of the Pomodoro technique, where you do 5 minutes of work and then take a 25-minute break while Unreal cooks the assets again
Woop! @anastasiaopara and I have an official indie game company now! Say hello to @PounceLight 🎊🐈✨ Yes, the logo is _very final_ 😆🙈 ... and so is the website: pouncelight.games *cough* can anyone recommend accountants/advisors in Sweden familiar with Steam? 🙏 (1/2)
One of the pleasures of working in tech writing in a big company is when you have a cross-team styles discussion and it just starts with “hello fellow word nerds!”, and then a bunch of pedants discuss title casing 🥰