Cory Corvus @CorvusVR
I mix reality - ❤️ VR/AR & Eye Tracking. Previously HTC VIVE, WITHIN, PlayStation corycorvus.com San Francisco, CA Joined September 2014-
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To celebrate the launch of our PlayStation Programming course at pikuma.com, we are *GIVING AWAY* a PlayStation miniature from @Retroldtech. To put a number in the bag, simply retweet this post! 🙂
Lots going on over the next couple of months! [thread] First off, our next meetup will be in Berkeley at HTC! Link to register coming soon, but in the meantime, put a pin in it. #AR #VR #developer #BayArea
OpenXR 1.1 brings a foveated rendering extension & more into the core specification. Full details here: uploadvr.com/openxr-1-1/
Testing Luma AI scans with the new android app. "Sequoia sempervirens Trunk" @LumaLabsAI lumalabs.ai/capture/e2b6d0…
World Of Warcraft VR Mod Released! 10 years in the making, Streetrat & Marulu have been hard at work bringing World of Warcraft to full 6DOF VR with Motion Controls! The initial release is available now! Enjoy THE largest MMO in an entirely new and immersive way with…
Hi friends! At our SVVR meetup next week, @IndreshVinay will be giving a great talk about capturing user feedback in VR/AR/XR to improve the user experience, something we should all be excited to learn about! See you there: eventbrite.com/e/svvr-82-apri… #VR #AR #UX #spatialcomputing
🤖 Android users, it’s time to join the party - Luma is now available on @GooglePlay. Capture stunning 3D & create Magic Reveals for FREE with just your phone ➡️ lumalabs.ai/Android #LumaAI #Android #PlayStore #GaussianSplatting
The wait is finally over: Nintendo has revealed the Virtual Boy Pro and showcased the classic Nintendo titles that you'll be able to experience in virtual reality! For more info: bit.ly/4avLd7L
FINAL FANTASY VII EVER CRISIS X #HYTE #FF7EC celebrates 6-months since launch & the @SquareEnix Steam Sale with a giveaway! Follow @FFVII_EC_EN & repost for a chance to win an exclusive FF7EC @hytebrand Case! Entry until April 1 PDT. Official Rules: sqex.link/762c00
Yet another reason to come to SVVR 81 this Wed! Still time to register: eventbrite.com/e/svvr-81-marc… #VR #VirtualReality #ar #XR #MR
Yet another reason to come to SVVR 81 this Wed! Still time to register: eventbrite.com/e/svvr-81-marc… #VR #VirtualReality #ar #XR #MR
If you have a Quest 2/3 It would mean the world to me if you checked out the VR Platformer game I've been working on for the past 3 and a half years <3 meta.com/experiences/52…
Excited to announce Oculus Publishing Ignition to help VR and MR startups make their prototypes fb.me/opignition
🎉 Big news for developers 🎉 Starting April 1st, 2024, get a whopping 90% revenue share from new games sold on our PCVR and XR Elite #VIVEPORT stores. Plus, existing titles get the same boost from March 1, 2024. Learn more: bit.ly/4cheyod #GDC2024 #gamedevelopers
We're increasing developer revenue to 90% on Viveport for PCVR and XR Elite purchases! viveport.com/submit 🙋♂️If you're at GDC, reach out to @JoshNaylor 🙋♀️If you're not, you can reach out to me / fill in this form: htcvive.formstack.com/forms/viveport
Working on something cool for #GDC next week with @AntoniaRForster! Come to our talk on Monday at the Developer summit to learn about the latest updates for #visionOS support with @unity schedule.gdconf.com/session/unity-…
Hi friends - just announced: SVVR Meetup 81 - The Easter Edition 🐰 is happening on Wednesday March 27, appropriately featuring Follow the White Rabbit developer @NicoleLazzaro ! Don't miss it - register here: eventbrite.com/e/svvr-81-marc… #vr #ar #gamedev #applevisionpro #ai
Hey #GodotEngine community! Are you using the engine for VR/AR/XR/MR/etc? How did you find it so far? Any issues? How is it vs other engines? What platforms are you working on? Is VisionPro on your radar eventually also? Anything cool you made with it you want to share?
Excited to sponsor VisionDevCamp, conveniently located at SVVR's usual meetup space at @UCSCExtension in Santa Clara at the end of the month! Register here: visiondevcamp.eventbrite.com Hope to see you there! #applevisionpro #xrdev #ar #visionos
PC support for PS VR2 coming in 2024! Coming soon to PS VR2 – Zombie Army VR, Little Cities: Bigger!, Wanderer: The Fragments of Fate, The Wizards – Dark Times: Brotherhood, and more blog.playstation.com/2024/02/22/com…
XR & VISION PRO NETWORKING THREAD 🚨 I see lots of old school XR people decrying the new wave of Vision Pro excitement with the old "we've been doing that for years!" But rather than cast new people as 'the other', we should all get connected so ideas new and old can synergize!…
Ben Lang ᯅ @benz145
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15K Followers 2K Following Award winning #indiegame developer Working on LOW-FI #VR for #PC #PS5 Previously @RockstarGames Co-founder @QuantumCapture @OccupiedVRCIX ᯅ/acc @cixliv
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39K Followers 4K Following Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher. @[email protected] Patreon at https://t.co/BHfUTQQrd8Antonia Forster ➡�.. @AntoniaRForster
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1K Followers 750 Following Immersive VR, AR, and MR experiences - games, training simulators, and beyond. #VR4everyone #ACVR #AdventureClimbVR @ClimbVR @DriversTomorrow #DoT @theXRmanJeff Rayner #XR #VR #.. @theXRman
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2K Followers 5K Following ⚕️Good Health needs Clean Air, Water & Foods for ALL Life! ☮️ & 💖 - 🚫 H8 & ☠️ 🚫 MAGA Fools 🤪 🚫 DMsEnvision360 @Envision360L
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38 Followers 310 FollowingNiclas Johansson @NiclasJ
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11 Followers 71 Following Celebrate the future of the Metaverse with us! 🏆 🌐 Follow for updates on the European, American, and Asian Metaverse Awards. #MetaverseInnovation #AwardsPeter Bruun 🚗⚾�.. @ptrbrn
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413 Followers 2K FollowingBen Lang ᯅ @benz145
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1.1M Followers 241 Following AGI at Keen Technologies, former CTO Oculus VR, Founder Id Software and Armadillo AerospaceBlair Renaud // LOW-F.. @Anticleric
15K Followers 2K Following Award winning #indiegame developer Working on LOW-FI #VR for #PC #PS5 Previously @RockstarGames Co-founder @QuantumCapture @OccupiedVRHTC VIVE @htcvive
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101K Followers 14K Following Sr Dev Advocate @GitHub, hosts: @ovrtrd @_RocketFM. Journalist turned developer. @[email protected]. Loves media, tech and OSS. opinions = ownFirst successful surgery done using @Apple Vision Pro 🤯 For the first time in Brazil, a surgeon successfully used an Apple Vision Pro headset to optimize a surgical procedure. This is just getting started!
Thrilled to join this Pantheon of Pioneers in AWE's XR Hall of Fame. Humbled to be honored alongside my industry heroes such as Brenda Laurel, Jacki Morie, Tom Furness, @auradeluxe, @jeriellsworth bit.ly/4aQ3GfX 🏆 Full list: awexr.com/hall-of-fame/ #XR #AR #VR #AWE24
Many such responses from people with specific hardware desires. A magical hardware feature that doesn’t cost anything, weigh anything, take any compute resources, or require extra effort from developers will always be welcome, but the tradeoffs are usually severe. It isn’t…
"VR is held back more by software than hardware" I don't actually agree with this point at the moment. There are enough people who "don't want to wear a face hugger" that would benefit from sleeker hardware. uploadvr.com/john-carmack-o…
For anyone innovating in ARVR, I encourage you to apply to Speedrun and connect with me directly. Through Speedrun, our goal is to be the #1 partner for the founders shaping the next generation of computing. sr.a16z.com Onwards!
5) There are venture scale outcomes just in VR games: - Beat Saber, #5 most played — acq by Meta and >$250m lifetime sales - VRChat, #4 most played — valued ~$300m-$500m - Rec Room, #3 most played — valued $3.5b - Gorilla Tag, #1 most played — who knows!
4) In VR it is relatively cheap and easy to get traction: - Gorilla Tag, #1 most played — one person, no funding - Penguin Paradise, #8 most played — two people, no funding - Noclip, #10 most played — one person, no funding
3) VR shows promising retention amongst specific user groups: - While adult retention lags behind consoles, - Retention is on par with consoles for adolescents (9-15 yrs old) Below is a exploration of PMF in VR, illustrating why it's termed 'VR Recess': x.com/jacksoslow/sta…
Social is VR's killer app Similar to how social was the killer app of previous computing platforms, we believe social is the killer app of ARVR. If you’ve played in Social VR, you’ve probably noticed one thing - it’s a kid’s world. These kids do nearly anything but play the…
6) Despite revenues not being massive, ARVR has very attractive payouts per dev: - >40 devs have made >10m - Annual "payouts per dev" is ~$140k, compared to Fortnite which is ~$20k - Top games are can be made by small teams with little funding
Meta Reality Labs P&L (Q1'19-Q1'2024) Usual disclaimer: Costs includes R&D and other investments into products that have yet to even ship (e.g. optical AR devices, electromyography, games) or been scrapped (some watches, Portal), plus device subsidies, marketing, and some M&A
To celebrate the launch of our PlayStation Programming course at pikuma.com, we are *GIVING AWAY* a PlayStation miniature from @Retroldtech. To put a number in the bag, simply retweet this post! 🙂
Family, I am THRILLED to announce that I have been inducted into the XR Hall of Fame as one of the inaugural honorees! 😱 It is an honor and a privilege. 🙏🏼🏅 And I will continue to serve in pursuit of the dream of a free and open #Metaverse for all. ❤️🔥
The Cursor Pack is now available! It's a completely free (CC0) package which includes 110+ cursors in both PNG and SVG formats! #gameassets #assetwednesday kenney.nl/assets/cursor-… Share with your fellow developers 💜
Today's newsletter is the story of how Prabhakar Raghavan, Google's former head of ads - led a coup so that he could run Google Search, and how an email chain from 2019 began a cascade of events that would lead to him running it into the ground. wheresyoured.at/the-men-who-ki…
Lots going on over the next couple of months! [thread] First off, our next meetup will be in Berkeley at HTC! Link to register coming soon, but in the meantime, put a pin in it. #AR #VR #developer #BayArea
Meta Horizon OS Meta already sells the Quest systems basically at production cost, and just ignores the development costs, so don’t expect this to result in cheaper VR headsets from other companies with Quest equivalent capabilities. Even if the other companies have greater…
ICYMI, @finkd just announced that we’re opening up the operating system powering our Meta Quest devices to third-party hardware makers, giving more choice to consumers and a larger ecosystem for developers to build for. meta.com/blog/quest/met…
Trying something new by creating '#gameassets' for content creators on video platforms. These will all be animated, 4K and CC0 (public domain) licensed. Will come in a variety of themes including gamedev, programming, pixel art and game engine specific ones!
Borrowing a canon r5 with the eos vr lens combo to film in the “Apple immersive” format for Vision Pro (aka vr180) Will share my thoughts (and footage) on it soon. Thanks for the hookup @NimaZeighami!
SVVR starts in just a couple of hours!
Hi friends! At our SVVR meetup next week, @IndreshVinay will be giving a great talk about capturing user feedback in VR/AR/XR to improve the user experience, something we should all be excited to learn about! See you there: eventbrite.com/e/svvr-82-apri… #VR #AR #UX #spatialcomputing