Search results for #GDC2024
My #GDC2024 #UnrealEngine learning theater talk, Accelerating Your In-Editor Workflows with Editor Utilities is now live on YouTube and the Epic Developers Community! dev.epicgames.com/community/lear…
🕹 Google AI is reimagining the future of gaming. At #GDC2024, Google's leading AI minds discussed the transformative applications of Generative AI in the gaming landscape, including using Gemma Open Models, GenAI on Google Cloud, and much more. #GoogleForGames
I've been sober 7 weeks now and lived through #GDC2024 & #rebootblue. So far it's been very easy with decent options of non-alcoholic drinks with the exception of the VIP side-events. But @Stutsies was an angel asking for Tea & Coke Zero everywhere 🤣. Must say - Feels Great!!
#GDC2024 レンズフレア自体の解説と、AfterEffects でレンズフレアを作成する方法を紹介されています。 Visual Effects Summit: Lessons in Lens Flares gdcvault.com/play/1034447/V…
This #GoogleForGames at #GDC2024 session reveals how Google Play Games on PC: 1️⃣ Brings multiplatform gaming to the mainstream 2️⃣ Seamlessly bridges game time between mobile and PC devices Watch below ⬇️
3 ways to grow your community of loyal gamers from #GoogleForGames at #GDC2024: 🔵 Drive discovery and growth for free-to-play games with Play Pass 🔵 Access purchase-ready users using Play Points 🔵 Create delightful user experiences by leveraging Play Game Services
We have a BIG #gamedev @amdradeon tools release today, inc. several features seen at #GDC2024 🎮 First, Radeon Developer Panel (RDP) 3.0 🎉 📋 Huge UI improvements 📋 Presets & persistent feature settings 📋 Detailed logging view Find out more: gpuopen.com/rdp/?utm_sourc… 🧵1/4
#GDC2024 Steel Arms というデモを通じて、Arm の新しいモバイル向け GPU「Immortalis」で Lumen を動かすための解説 Steel Arms: Bringing Lumen to Immortalis (Presented by Arm) gdcvault.com/play/1034896/S…
#GDC2024 Shader Graph, VFX Graph, APV, HDRP の Volumetric Cloud や Water System などについて Unity Developer Summit: High-Fidelity Graphics on Mobile, VR, PC, and Consoles with Unity 6 (Presented by Unity) gdcvault.com/play/1034714/U…
#GDC2024 Unity の DOTS や ECS について Unity Developer Summit: The Great Data Bake-Off: Improving Performance with DOTS Baking (Presented by Unity) gdcvault.com/play/1034717/U…
今年のGDCで行われた講演の一部に対して、日本語版の公開を予定しています。ゴールデンウィーク明けの5/8(水)より、毎週1本の動画で、合計5本の動画をお届けします!🎬 🙃公開スケジュールは下記より🙃 unity3d.jp/news/gdc-2024-… #UnityJapan #GDC2024
#GDC2024 Unity の Render Graph の説明やカスタマイズのデモ、Ray Tracing API の説明、VFX Graph の HLSL Node の説明など Unity Developer Summit: Rendering Customization and Performance in Unity 6 (Presented by Unity) gdcvault.com/play/1034719/U…
I'm genuinely surprised by the enduring popularity of Dungeon and Fighter. Even now, the largest game streamers in China are still streaming Dungeon & Fighter.😲😲😲 #DungonFighter #Tencent #GameNews #GamingNews #MobileGame #DailyNews #GDC2024
@CanessaDCL Not our team at #gdc2024 adding DCL stickers out in the wild. 😉
If you have vault access then my talk from GDC 2024's Visual Effects Summit: "Reigniting Stars: A Decade of VFX in 'EVE Online'" is live as of last week!🎆 gdcvault.com/play/1034446/V… #realtimeVFX #GDC2024 #GameDev #gdcvault