The Taken King is celebrated as one of Destiny’s best releases and was a major turning point for the franchise.
11 years ago today, The Taken King was first announced during @PlayStation’s E3 2015 showcase.
Did you board the Dreadnaught on September 15, 2015?
#DestinyTheGame
To the Destiny 2 community,
Thank you.
As artists, our goal has always been to create worlds filled with wonder, mystery, beauty, and adventure. But what brings those worlds to life is you. You take our designs, our napkin sketches, our "wouldn't it be cool if..." ideas and transform them into something real. Your creativity, your passion, and your love for the game give our work purpose.
We've always believed Destiny could be a place where expression is celebrated, where players can see themselves and each other in the worlds we build, where every Guardian can forge their own legend—and you proved it.
Watching your Guardians grow, embrace new allies, take down bigger and badder bosses, solve mind-bending puzzles, dodge death traps, avoid Taken boopers, and overcome every Raid challenge we throw at you—all while looking incredible—has been a constant reminder of why this universe matters.
You shaped it. You made it matter. You are the light of Destiny.
With Monument of Triumph, we set out to create a series of love letters to Guardians, new and old. We shared a preview last week of armor inspired by early designs from the original Destiny but have also sprinkled some winks and nods throughout the rewards releasing tomorrow. We hope they feel like a small thank you for everything you’ve given us.
From all of us on the Destiny 2 art team, thank you for supporting us, inspiring us, and continuing to bring this world to life in ways we could never have imagined. You give our art meaning.
With gratitude,
The Destiny 2 Art Team
Destiny 2 players are planning a “server slam party” on June 9th to show Sony they should keep investing in the franchise
One popular Reddit post declared, “We need to at least smash Marathon’s all-time high to show them they made the wrong decision”
"Saying goodbye to Destiny 2 hurts because I'm not just leaving a game behind but a version of my life I can never return to."
That certainly hits home
Saying goodbye to Destiny 2 hurts because I'm not just leaving a game behind but a version of my life I can never return to. gamerant.com/destiny-2-news…
I support signing the Destiny 3 petition and having as many people logging in on June 9 as possible as ways of supporting the series and studio
Just...keep expectations in check about any miracles
change.org/p/petition-son…
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