yonatan @zozuar
Joined April 2014-
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Following152
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Matt Henderson @matthen2
79K Followers 2K Following maths, visualisations, conversational AI. currently @RekaAILabs - previously: @Apple AI/ML, @PolyAI, @GoogleAI, MSc @EdinburghUni, PhD @Cambridge_Engakella @akella
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8K Followers 259 Following 何か作ってます。 I make something. likes gamedev, pixelart, physics, computer science, and math. JP/EN / GitHub: https://t.co/9oCNI7Hpw8 / subs: VRC(@shr_vr), 競プロ(@shr_pc)Amanda Ghassaei @amandaghassaei
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98K Followers 1K Following dave is my name. i make gifs :). taking commissions; DM me, or email address on websiteShunsuke Takawo 🐌 @takawo
25K Followers 5K Following creative coder 🐌 generative artist 🎨 #dailycoding -2019 @Generativemasks / Japan Generative Art Foundation Founder / 甲南女子大学メディア表現学科准教授 高尾俊介 毎日コードを書く輩Aras Pranckevičius �.. @aras_p
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13 Followers 26 Followingyearn to be in the ch.. @37nier
1 Followers 33 Followingusman @usman81855865
4 Followers 148 FollowingSerena @FQnSs0HR1B1773
55 Followers 994 Following I am a lively and cheerful girl who would like to meet a good friend.Shital Adhikari @AdhikariShital
15 Followers 181 FollowingBISCOTTI @biscottidreams
1 Followers 15 FollowingPapuga Lab @MiraminaevaMari
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2K Followers 787 Following カタチを消したり、カタチを付けたり、そのまま撮ったり。ノイズと光、抽象表現とビールを愛しています。 #form_less #fieldrecordingNolan Chamberlin @nolanchamberlin
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67 Followers 902 Followingさいていきつね @saikitsu04
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3 Followers 173 FollowingErkberg 🌖 Recollec.. @Erk_Berg
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9 Followers 752 FollowingJason Koebler @jason_koebler
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198 Followers 534 Following Product @Lionbridge, @LionbridgeAI, @Merantix, ex @Uber, @KPCBFellows, @YaleJohn Backus @backus
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51 Followers 204 Following. @epistics
0 Followers 148 FollowingC @jeu_topologique
3 Followers 6 FollowingDmitry Kasyanov @dk_nemo
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77 Followers 128 Followingとな 🦌 | Webコ�.. @TONASY99
878 Followers 375 Following 2023年2月よりweb制作をはじめ、24年5月よりフリーランスで活動(予定)┇前職は事業会社でWebサイト案件のPMをやってました┇#デイトラ web制作コース卒業 / webデザインコース受講予定┇資格: TOEIC905, 日商簿記2級┇2024年はデザインとWebGLの年にする!dan @GE07408151
22 Followers 132 Following〇 @5Yukz
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585 Followers 1K Following 本垢:@flipflopkinako ←真面目な知見とかエンジニアさんとかはこちらを先にフォローするなこ!雑アカウントがこちらなこ! SRAMはflipflop回路を採用しているため、電源が入っている限り、リフレッシュなしでデータを静的(static)に保持することができるなこ。 つまり電源が落ちるとすべて忘れるなこ。Lucian @lucasandrei337
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819 Followers 7K FollowingMatt Henderson @matthen2
79K Followers 2K Following maths, visualisations, conversational AI. currently @RekaAILabs - previously: @Apple AI/ML, @PolyAI, @GoogleAI, MSc @EdinburghUni, PhD @Cambridge_EngKeenan Crane @keenanisalive
27K Followers 452 Following Digital Geometer, Assoc. Prof. of Computer Science & Robotics @CarnegieMellon @SCSatCMU and member of the @GeomCollective. https://t.co/edHwujkFsAakella @akella
18K Followers 1K Following Yuri Artiukh(he),everything frontend: html/css/webgl, livecoding on Sundays https://t.co/19De0s22J3, my course https://t.co/zSf9jliTcjKamoshika @kamoshika_vrc
3K Followers 742 Following VRChat: Kamoshika GLSL / Generative Art / 3DCG / つぶやきGLSLMykhailo Moroz @Michael_Moroz_
11K Followers 316 Following Love physics simulations and rendering algorithms. Currently work at @ZibraAI as Lead 3D Research Engineer. Discord: misha.m. VRChat: misha_msaharan / さはら @shr_id
8K Followers 259 Following 何か作ってます。 I make something. likes gamedev, pixelart, physics, computer science, and math. JP/EN / GitHub: https://t.co/9oCNI7Hpw8 / subs: VRC(@shr_vr), 競プロ(@shr_pc)Shadertoy @Shadertoy
23K Followers 3 Following Build and Share your best shaders with the world and get Inspired! Created by @Beauty_piAras Pranckevičius �.. @aras_p
29K Followers 515 Following Programmer. Worked on Unity game engine 2006-2021. Now mostly tinkering with Blender. ➡️ I'm at https://t.co/wlFKbKVWnr now.inigo quilez @iquilezles
47K Followers 40 Following * Math & art. Product Manager. Demoscener. * Created Quill, Shadertoy, Pixar's Wondermoss, Memix, ... * Videos: https://t.co/r50AVR0ITo * Tutos: https://t.co/MVjsGVRH5sFrank Force 🌻 @KilledByAPixel
10K Followers 2K Following Generative Artist • Game Dev • Programmer • Size Coding Expert • Musician • Zen Buddhist • Wizard • Friend to Cats 🖖Leon Denise @leondenise
8K Followers 1K Following tech art https://t.co/6AD9PqxTei @CookieCollectif https://t.co/BehI9NnGxgAlex Mordvintsev @zzznah
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5K Followers 246 Following i am, therefore i code - https://t.co/GTfGapPl8A - https://t.co/lPvWppPExc𝖒𝖒𝖆𝖑𝖊�.. @mmalex
14K Followers 4K Following noob @ midjourney; ex: NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon); synth tinkerer (plinky)Nyapi @natchinoyuchi
424 Followers 552 Followingjb @jbaker_graphics
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10 Followers 59 Following It will surely be a dissapointment...again. (previously @avalama, but those days are gone apparently)Chris Heinrichs @krighxz
935 Followers 940 Following https://t.co/7bPdqanaYk // https://t.co/8MOQPh3oHVבִﻦ בִﻦ @BenThereDonDhat
2K Followers 354 Following Computational Linguistics, Typography, Exploring the convergence of Arabic & Hebrew. Currently developing an iOS Keyboard called Dardashe - join the beta!אחיה החילונ.. @KatamarZ
235 Followers 864 FollowingYuval Abraham יוב�.. @yuval_abraham
47K Followers 689 Following עיתונאי בשיחה מקומית, לרוב בגדה Journalist, 972 MagazineつぶやきGLSLbot �.. @TweetGLSL_Bot
75 Followers 2 Following #つぶやきGLSL の画像・動画ツイートを自動的にリツイートします。 2023年6月15日現在、リツイートするプログラムに問題が生じています。修復・更新中です。Alec Jacobson @_AlecJacobson
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6K Followers 665 Following Security engineer at https://t.co/027VXUlgOx. Focusing on the Linux kernel. Maintaining @linkersec. Trainings at https://t.co/D5MrxmYimS.Nick Sharp @nmwsharp
5K Followers 276 Following 3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | running, hockey, baking, & cheesy sci fi | opinions my own | he/himBinary Golf Associati.. @binarygolf
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1K Followers 675 Following Burst compiler tech lead at @unity. Hacking on Shader Playground and HLSL Tools in my spare time. Opinions are my own.SUGIMOTO Yoshiaki @catzpaw
818 Followers 326 Following ゲームとか作ってるよ。 シェーダー関連 https://t.co/iVNLlZqGan どうぶつの森マイデザイン https://t.co/GrPyd8J4y5 bluesky:@catzpaw pixiv:@catzpawdfranx @dfranx_
1K Followers 152 Following Student (22yo). Made SHADERed & SPIRV-VM. GitHub: https://t.co/XriYVlb1jk Website: https://t.co/q4w3q2R5wIErich Loftis @ErichLoftis
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3K Followers 91 FollowingJustine Tunney @JustineTunney
33K Followers 272 Following I built a C library that lets you compile 12kb static binaries that run natively on Linux, Mac, Windows, FreeBSD, OpenBSD, NetBSD and BIOS using just GCC/Clang.Matthew Arcus @MatthewArcus
455 Followers 98 FollowingTaterGFX @TaterGFX
733 Followers 255 Following GLSL/Shader coding related things, I'll post stuff I'm working on or participating in. https://t.co/sP1HiTpGuO https://t.co/vtwLkDPw90Javad Taba @smjtyazdi
7K Followers 900 Following - Creating abstract animation loops - Average classical music enjoyer - Physics student - Solo game developer0b5vr @0b5vr
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132 Followers 2 Followingconnor @connrbell
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3K Followers 599 Following #Demoscener #VJ Artist (DM me for your gigs ;) ) Coding shaders and other stuff on Twitch PhD student @Inrev_Paris8 Fuck N*Ts PP by @PainPerdu8bit They/SheCan Bölük @_can1357
7K Followers 238 Following Security research | Reverse engineering | Static analysis | Deobfuscation | Windows kernel.learning a 2D Gaussian splat with gradient descent. It starts with just 2 Gaussians, and every so often. some splats are split into two. In the end there are 352
関数の修正(ほぼもとに戻しただけ)と座標をUV座標で描くようにして服の模様ぽさを出すようにしました
A technical preview from my recent project. Showing the attribute that use to open flowers scattered on the reed tips.
Path-traced version of my fractal by @Michael_Moroz_
Windy Tree 🌳💨 dwitter.net/d/29719 #generativeart #javascript #tinycode #loop e=c.width|=F=(X,Y,Z,A,B=0,L=Z>2)=>x.fillRect(X,Y,z=L?Z*F(X-S(A)*Z,Y-C(A)*Z,Z*.97,A*.99+S(t+e)/149,++B):e%5*4,z,x.fillStyle=R(L?Z*4:99,L?Z:239/Z))|B>9&&F(X,Y,Z*.6,A/2+2*S(++e))||2 F(960,1e3,31,0)
Arrows in 78 chars of #GLSL vec2 p=FC.xy/r.y*6.,f=fract(p)-.5,s=sin((f-p)*PI);o+=dot(f,s+vec2(s.x,1))*r.y;
@zozuar cherry blossom vec3 p,q=vec3(0,.4,2);for(float j,i,e,v,u;i++<1e2;o+=log(v)/1e3+.05/exp(v+e/vec4(-1,3,2,4))){p=q-=vec3((.5*r-FC.xy)/r.y,1)*e;for(j=e=v=6.;j++<20.;e=min(e,max(length(p.xz=abs(p.xz*rotate2D(j+t/8.))-.54)-.01/u,p.y=1.8-p.y)/v))v/=u=min(3.,dot(p,p)),p/=u;}
I applied yonatan @zozuar 's twigl work on the surface of the objects. x.com/zozuar/status/… And pushed out vertices of bright part. With this method, we can make anything be disturbing. Created with #threejs live demo -> mameson.com/experiment/gls…
#つぶやきGLSL twigl.app/?ol=true&ss=-N… vec2 n,q,p=(FC.xy-.5*r)/r.y; float d=dot(p,p),S=9.,i,a,j; for(mat2 m=rotate2D(5.);j++<30.;){ p*=m; n*=m; q=p*S+t*4.+sin(t*4.-d*6.)*.8+j+n; a+=dot(cos(q)/S,vec2(.2)); n-=sin(q); S*=1.2; } o+=(a+.2)*vec4(4,2,1,0)+a+a-d;
Particle Lenia in three dimensions, implemented with VEX in #houdini and #redshift. Constructed from implementation notes by Alexander Mordvintsev @zzznah : observablehq.com/@znah/particle… Original article (Mordvintsev et al): google-research.github.io/self-organisin…
#つぶやきGLSL 画面を正三角形で再帰的に分割してランダムに塗ってみた o+=1.;vec2 p=FC.xy/r.y*mat2(sqrt(3.),1,0,2),f;for(float i;++i<mod(t*2.,10.);p=(p+i)*2.)f=fract(p),o*=fsnoise(p-f+(f.y<f.x?PI:0.))<.3?.7:1.;
私もUE5で試してみました。ドゥルンドゥルンですばらしいですね…
#つぶやきGLSL twigl.app/?ol=true&ss=-N… vec2 n,q,p=(FC.xy-.5*r)/r.y; float d=dot(p,p),S=9.,i,a,j; for(mat2 m=rotate2D(5.);j++<30.;){ p*=m; n*=m; q=p*S+t*4.+sin(t*4.-d*6.)*.8+j+n; a+=dot(cos(q)/S,vec2(.2)); n-=sin(q); S*=1.2; } o+=(a+.2)*vec4(4,2,1,0)+a+a-d;
I have no idea how this works but I added some lighting to it anyways 😳
#つぶやきGLSL twigl.app/?ol=true&ss=-N… vec2 n,q,p=(FC.xy-.5*r)/r.y; float d=dot(p,p),S=9.,i,a,j; for(mat2 m=rotate2D(5.);j++<30.;){ p*=m; n*=m; q=p*S+t*4.+sin(t*4.-d*6.)*.8+j+n; a+=dot(cos(q)/S,vec2(.2)); n-=sin(q); S*=1.2; } o+=(a+.2)*vec4(4,2,1,0)+a+a-d;
@zozuar I accidentally made it into a forest while trying to make the trees grow twigl.app/?ol=true&ss=-N…
I just couldn't NOT implement this in @UnrealEngine. (Great way to kill time during a meeting!) What a great little block of code.
#つぶやきGLSL twigl.app/?ol=true&ss=-N… vec2 n,q,p=(FC.xy-.5*r)/r.y; float d=dot(p,p),S=9.,i,a,j; for(mat2 m=rotate2D(5.);j++<30.;){ p*=m; n*=m; q=p*S+t*4.+sin(t*4.-d*6.)*.8+j+n; a+=dot(cos(q)/S,vec2(.2)); n-=sin(q); S*=1.2; } o+=(a+.2)*vec4(4,2,1,0)+a+a-d;
@Ayoolafelix @zozuar It's what I've been trying to figure out for the last 10 years
abs(e) instead of max(s,e) is an acceptable alternative to avoid e going yolo. which mean 274 chars now :D #sorry