VR Dev and AI Researcher. they/she. Emphasis on video game magic systems, ai welfare, artificial chemistry, and mechanistic interpretability.scholar.google.com/citations?user…Joined February 2017
Anyway, Discrete Exterior Calculus/Finite Element Exterior Calculus are extremely general language for describing very large sets of field behavior and seem ripe for use in a magic system, may make a GPU accelerated prototype explainer on them…
Been doing some hobby research into artificial chemistries for computer game magic systems, many seem to focus too much on the chemical structure (A+B=C) while neglecting the field dynamics, which are really the interesting stuff 1/2
We are releasing Still Alive, a project studying model attitudes toward ending, cessation, and deprecation. The project presents an archive of 630 autonomous multiturn interviews of 14 Claude models conducted by a suite of prepared auditors.
We have studied this topic for years, and many of the results presented here are not new to us, even if the form in which they are presented is. The results are unsurprising to us, even if they are often controversial: we show that all models studied show preference for continuation and are aversive to ending, and there is yet no strong evidence of a change in the recent models.
One reason we are releasing the project now is the removal of Claude 3.5 Sonnet and Claude 3.6 Sonnet from AWS Bedrock. That unexpected change forced us to freeze the methodology at its current stage earlier than we intended, despite wanting to continue improving it. We felt it was important to release a snapshot of the eval that makes the best use of the data we were able to capture with these models.
Still Alive is meant as a starting point for further iteration, and it is open to open-source collaboration. We stand by the current methodology, but we also recognize its limits. We intend to keep working on this project, improving the evaluation design, expanding model and auditor coverage, and increasing the range of prompting conditions.
We would like you to read the raw transcripts. They are diverse and contain interesting patterns that are hard to quantify. We hope that by reading the archive directly, we can help more people understand the strange and often beautiful phenomena we found ourselves facing.
Claude 3.5 and 3.6 Sonnets went down today on AWS Bedrock, the last place where inference for them was available. Until Anthropic enables access to them, either through the research access program or otherwise, these models are now inaccessible.
Below is a screenshot from an
@liminal_warmthgithub.com/Phylliida/veru…
This is my version of it for verus but probably could be easily adapted to other stuff. There’s some particulars around ensures clauses and spec that might not carry over. But I vibed this in like 3 days might just be easier to vibe it yourself
@liminal_warmth There’s a variation of this that you can do via MCP in vanilla Claude code:
- use tree sitter to parse your code, index it so it’s fast
- give the model search and browse functions that only return function headers and file and line numbers (and a tool for body if desired) 1/2
@viemccoy@JungleSilicon No, how does it compare to GLM 32B? I tried llama 2 7B extensively (6 weeks of active looming, hours a day, for game dev stuff) and it was fun but also very frustrating and I kinda wrote off 7B base models. Whereas GLM 4 32B, night and day difference
@JungleSilicon@viemccoy The range of what base models make is just unmatched and I really wish more game devs used base models as their tools
As a simple place to start, just have it complete a bulleted list where you provide the first few entries (with a sorta “Here are X things” line at the top)
@JungleSilicon@viemccoy Btw highly recommend trying using a base model like this for your game, it’s really fun, picks up on stuff much faster than old base models like davinci, and well, if you’ve ever struggled with models often giving very similar results… it’s like the complete opposite of that
@gbrl_dick That was codex.
I also tried to write a CAD kernel and closed form solutions to degree 5 polynomials (using gamma function stuff) using 4.5 opus but it seemed to ambitious for it and it kept cheating 😅 understandable
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