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PlayStation remains committed to Marathon.
“Marathon remains an important part of our portfolio, and we will continue to support the team as they build on the strong foundation established in Season 1 and 2, and as they work on incubation efforts for future projects. While it’s too early to discuss, we are encouraged by the creativity and opportunities that lie ahead.” - PlayStation Studio’s CEO.
The first two weeks of Path of Exile 2: Return of the Ancients have come and gone, leaving behind a trail of triumphs and hard-fought battles. Here's a snapshot!
Patch 1.1.0.1 Highlight #Marathon
Item Economy Change:
• Slightly reduced Prestige Shields & Weapon Mods from all sources.
• And many more fixes, check them out here: bungie.net/7/en/News/Arti…
I honestly think the changes in Season 2 are overall way too good to not play the game. I’m hooked all over again. I just wanted to share my thoughts on this discussion because I feel like it was unnecessary. Don’t stop playing if you still have fun. This should not be a reason to stop playing 😊
I want to share my thoughts on the discussion around loot and progression in #Marathon Season 2.
I think a big reason why I have been enjoying the game a lot more than at launch is how much more rewarding it feels to invest time into it in so many different ways.
From what I was reading here on X, it really seemed like something was “broken” loot-wise. Prestige items were supposedly way too common and progression was overall too easy.
As far as I understood, a lot of the complaints were about the loot you can get from the Boss on Nightmarsh and how it was too easy to farm in Sponsored Mode because there is no other team on the map. That makes sense. I had not tried to do that until then, so I started trying to do it too.
So here are my thoughts:
When it comes to getting to the Boss and killing him in Sponsored Mode, I don’t think it is as easy as it sounded from what I was reading on this platform.
To be fair, my group and I didn’t look up any guides and tried to figure everything out on our own. I played with a lot of different people and we still have not managed to do it yet. That was a challenge I was really looking forward to. But more importantly, I realized that it is not that easy to pull off and that the reality being presented here on X did not match my own experience.
Sure, the amount of Prestige items could probably be dialed down a bit, but overall I think it is a good thing to have a map besides Outpost that is always available and rewards you with good loot.
Especially when playing the normal version of Nightmarsh, I think Bungie did something really great here. They didn’t just make the map dark. They transformed the whole experience and delivered a piece of challenging and engaging content that actually rewards you for completing it.
It is so much fun to enter Upper Complex knowing that another team is probably doing the exact same thing on the other side and that you will have to fight them in order to get to the loot. That is so good.
I don’t have a problem with nerfing the rarity and amount of loot you get from opening boxes on Nightmarsh, but removing the big goal of getting Prestige loot from the Boss would be a big problem for me personally.
Small correction: I initially assumed the Boss loot had been heavily nerfed because of a post here on X. @colleenxellie corrected herself, and it seems that while the loot was indeed nerfed, it is still rewarding.
Also, increasing the amount of XP you need to progress The Cradle feels really bad, because now I have to invest 25% more to achieve the same goal as someone who already maxed it out.
I’m making this post to show that the “problems” being discussed here on X are not necessarily representative of what the ordinary player is experiencing.
I’m not a casual. I play a lot and I think I’m a fairly decent player. But I play everything the game has to offer, instead of grinding one single thing only because it might be the most rewarding.
Right now, I feel like I am getting punished for that. And the next time there is a similar situation, I might feel pressured to focus on that one thing immediately because it could get nerfed later and I don’t want to fall behind again.
However, just wanted to share this... @MarathonDevTeam@asalisbury
@KrenoGaming Very true. I think once you get the hang of it it becomes more easy but still… I was thinking it was very easy because of how it was talked about here 😅
As someone who was really looking forward to killing the Boss on Nightmarsh and getting access to that Prestige-filled loot room, my motivation took a massive hit if it’s true that the loot has been heavily nerfed.
Slowing down progression in The Cradle for everyone who didn’t already max it out also just feels bad.
I’m usually not the type of person who says “streamers ruin our games,” but in this case, it kind of feels that way.
No one I know target farmed the Boss or exploited loot tweaks, but all of us are getting punished for it.
My motivation to kill the Nightmarsh Boss went from 100% to almost 0.
I’ll most likely still do it once, but if the loot isn’t worth it anymore, why would you keep doing it? It’s not like this is something you can easily achieve every single run with 100% certainty.
Still love the game, still want to play more, but I was really looking forward to this and now it just feels deflating.
We have identified some issues affecting the progression systems and loot economy and will be rolling out a few fixes:
Cert containers: Fixing an issue causing more Cert containers to spawn than intended in Night Marsh.
Cradle: Given the increased quality and quantity of loot,
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