Theres a reason why the devs reverted heavy AA/RAA on MW4. These rollers been using a controller all their lives and still don’t know how to play with it without relying on strong aim assist. Mfs don’t want to work hard for shit to get good at any form of aiming. 😂😂
> No one misses a bullet
> Call of duty nerfs TTK
> No one misses a bullet
> Call of duty nerfs TTK again
> No one misses a bullet
> Call of duty nerfs TTK AGAIN
> No one mi-
@xFleXy_ No visual recoil, guns shot smoooth on mnk and movement was too good and not too much, ttk was perfect this game was the best cod game for mnk and controller. No one was never complaining about AA or anything bec everything felt balanced.
Still MWII, and its not even close. At launch we had extremely slow/delayed mechanics, chargeable perks, no mini map dots, Hulu UI, introduction of CoD HQ, attachments had 4x more cons than pros, no ninja perk, introduction of insane visual recoil & weapon bobbing/sway, trash M&K input, enemies would lean while strafing... Horrible horrible game
Stop trying to out-aim a software.
Force them to overcompensate that right stick by strafing, crouch spamming, running max movement speed builds, and using smokes on anyone holding an angle in a doorway/stairwell.
I played a game of Blackout Royale before bed. Apparently I dont hate it nearly as much as twitter, but there are some changes I'd like to see
-WHERE IS SOLOS???
-Optics should be a green or blue weapon upgrade minimum
-These pre-determined attachments need a rework
-HKDS shouldnt be in Blackout