Update: NZ78 is now approved for release by Steam.
Confirmed launch: June 12 NZ time / June 11 in many regions.
Steam: steampowered.com/app/4125810/NZ…
NZ78 launches June 11 on Steam.
A short atmospheric sci-fi story told through text and ink-wash images.
New Zealand loses all overseas communication.
Satellites, cables, and overseas links go silent without warning.
Steam: steampowered.com/app/4125810/#scifi#steam
May Challenge results are in.
Final Top 3 in Alien Grounds:
pandynogatonga - 45,783
Goukasz - 32,697
CSX - 22,806
Congratulations - all three are now in the Hall of Fame.
June Challenge is live now. New month, fresh leaderboard.
#indiegame#fps#steamgame
24 hours left in the May Challenge for Alien Grounds.
Top 3 right now:
pandynogatonga - 45,783
Goukasz - 32,697
CSX - 22,806
Every score counts until the month ends.
Fight for a place in the Hall of Fame.
Steam: steampowered.com/app/3351550/#indiegame#fps#boomershooter#gaming
Someone asked how I switch anti-aliasing methods in-game using Blueprints in UE.
I currently use console commands from Blueprint.
This is from Alien Grounds, where players can switch AA options in the settings menu.
#UnrealEngine#UE5#Blueprints#gamedev
All Alien Grounds ringtones on Zedge are now free. Short sci-fi loops from the trailers and promo clips - including Alien Rock’n’Roll and Cave Pulse.
Zedge: zedge.net/profiles/46310…#indiegame#fps#steamgame
#8 Lesson 5:
Big free claim numbers can feel like momentum, but they can also create a false sense of future conversion. In my case, free reach and paid demand turned out to be very different things.
#indiedev#gamedev
@ExplodinBeef Haha, that’s fair. A lot of people grabbed it while it was free and forgot about it.
It’s paid now, but library copies still work - and the Monthly Challenge / Hall of Fame is live now.
#7 Lesson 4:
Free license holders were difficult to re-engage.
There is no magic Steam tool that lets you easily turn a large free audience into an active one later. In my case, many people claimed the game, but reaching them again was hard.
#indiedev#gamedev
#6 Lesson 3:
Free is extremely easy to claim.
Making the game free removed almost all friction, and the number of licenses was much higher than I expected. But easy claiming did not automatically mean strong engagement.
#indiedev#gamedev
#5 Lesson 2:
Free does not automatically mean people will play.
Claiming a free game on Steam is easy. Getting those claims to turn into actual players is much harder. In my case, most free license owners never became active players.
#indiedev#gamedev
Alien Grounds is a fast sci-fi FPS with a live Monthly Challenge.
Your score keeps adding up across all plays during the month.
At month end, the Top 3 enter the Hall of Fame.
Every month is a new challenge.
On Steam:
store.steampowered.com/app/3351550#indiegame#fps#steamgame
The April Challenge is complete.
Final Top 3:
1. Elisey - 166,861
2. dakkarino - 77,739
3. OtarKing - 33,163
All three have earned their place in the Alien Grounds Hall of Fame.
The May Challenge is now live:
store.steampowered.com/app/3351550#indiegame#fps#leaderboard
#4 Lesson 1:
Free does not automatically generate useful feedback.
Even with many free claims on Steam, detailed player feedback did not appear on its own. Most of the useful feedback came from social media, not from the free release itself.
#indiedev#gamedev
Final 48 hours of the April Challenge in Alien Grounds.
Top 3 at month end enter the Hall of Fame.
Current Top 3 cutoff:
Elisey - 128,869
dakkarino - 77,739
OtarKing - 33,163
You can still beat it before the reset.
store.steampowered.com/app/3351550#indiegame#fps#esports
#3 What actually happened:
The game got claimed far more than I expected, but most of those free licenses did not turn into actual players.
Feedback also did not appear automatically on Steam. Most useful feedback came from social media.
#indiedev#gamedev
Exit Dream received a major update.
New start and ending screens, save support, Escape Menu, restart/quit options, and controls help.
A short first-person dream puzzle game.
Good dreams next time.
Free on Steam:
store.steampowered.com/app/4022490#indiegame#steamgame#pcgaming
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