Blaze Forge @blaze_forge70
Much closer than you think. Patreon: https://t.co/wQxXRh405Y blazeforge.itch.io Joined August 2023-
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I added a sword, so the attack animations are missing and the environment stills so empty, but I'll be adding more here. #gamedev #IndieGameDev #UnrealEngine
Adding the rolling animation and looks so weird XD, I wanna put some weird things in the combat system. So laggy 'cuz I didn't render the level. #gamedev #IndieGameDev #UnrealEngine
THE PROPHET'S LIGEIA. Some foliage for Michael's level, well, there are more things to add here. Looks good. #gamedev #IndieGameDev #UnrealEngine
THE PROPHET'S LIGEIA. These are one of the pics of the game I'm creating now. I just added the two menus. I'll be adding the combat system and more environment to the levels. #gamedev #IndieGameDev #UnrealEngine
The characters for The Prophet's Ligeia. Stephanie and Michael. #gamedev #IndieGameDev #UnrealEngine #solodev
This is the new game I'll be developing now. Hack and slash in a open world, using two characters in a extense environment. #gamedev #IndieGameDev #UnrealEngine
Hello friends. I'm back now yes. Maybe the development of The Horny Of The Dead was very bad and there was a lot of content cutting. Now, I will be focusing on the new game The Prophet's Ligeia. I'll be updating about it. :) #gamedev #IndieGameDev
IMPORTANT NOTICE ABOUT NEW GAMES: The Prophet's Ligeia - adventure game, hack and slash. Strain Hard - first-person shooter created with the DOOM engine. Get ready for news about upcoming projects. :) #gamedev #IndieGameDev
The Horny Of The Dead was remade from scratch due to some errors. As I said previously in a post, the story/adventure mode has been discarded and would soon be released as a separate game. That's all. :) #gamedev #IndieGameDev
Well. The Horny Of The Dead stills in development and the story mode was discarded due to some changes. Now, only be the free mode and maybe I can bring its adventure mode. That's all. Is coming. :) #gamedev #IndieGameDev
I just added a gun and its sound but keep it even when I don't have ammo haha. This is how it looks now. #gamedev #IndieGameDev #UnrealEngine
She'll be the dominatrix in the game. Yeah, I like it (damn that's a lot of light btw XD) #gamedev #IndieGameDev #UnrealEngine
HEY good monday for you guys. Well, I just made a little mod in the sewers level, putting it more dark and stretching more the environment. Ah, that simple HUD too hehe, I'll be making some modifications to that. #gamedev #IndieGameDev #UnrealEngine
get ready to kick this big robot's shiny metal ass Out April 23. Wishlist 🔻 3drealms.live/PhantomFury
get ready to kick this big robot's shiny metal ass Out April 23. Wishlist 🔻 3drealms.live/PhantomFury
Well. I'm thinking about that The Horny Of The Dead including its story mode will be released only for Windows. And the free mode will be only for Android and maybe for iOS. May be some change of plans on the game releases. #gamedev #IndieGameDev #UnrealEngine
ah yes, a bit of followers, wanna have some fun? I'm just changing some things in the free mode, and adding more zombies. Well, looks they're repeated, I'll be trying to add some different female zombies. #gamedev #IndieGameDev #UnrealEngine
This is the main menu for the story mode. Yep, looks bad, but I like it, for the text only haha. #gamedev #IndieGameDev #UnrealEngine
NOW FOR THE FREE MODE, is finished (well, a little bit). I added already the female zombies, but the "funny" animations aren't there, I'll be working on it. Is so tense, but I'll keep it up. #gamedev #IndieGameDev #UnrealEngine
HI FELLAS Well, this is a little progress for a sewers level for the story mode on the game. Incomplete, but it is still going good. #gamedev #IndieGameDev #UnrealEngine
SilentMoon @SilentMoon_Dev
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Is *this* how doors rotate? When you forget to set the origin on your mesh ... #IndieGameDev
0 gravitation, positive chaos field, delay, negative field
everybody loves a mech boss fight
Just got the first half of the back hit death scene for the Burden made! The part that comes next is where things get wild! This isn't bad for just a few hours tonight, so I'm hoping tomorrow night will be it for this one. Then we can move onward into the story!
Phantom Fury explained in under 3 min Out April 23rd 🔻 3drealms.live/PhantomFury
Alice's first-person legs are finally done! Moving, jumping, kicking and stomping. Separate animations for all, with startup, loop and fade-out sections. While affected by the "Eat Me" cake, the kick is replaced with a stomp that deals radius damage. #Doom #AliceToysOfMadness
Congratulations Shift Up team! Cannot wait to play the final game on April 26! @jamm3rd
We're a little late with this post. GONE GOLD🤍 #StellarBlade #PS5 #SHIFTUP
Fulgore is back…
I want to make an ultrasound tool in the game like sonic screwdriver from Doctor Who. I'm still a beginner, so the implementation will be simple for now, I made Niagara, which will be projected onto the surface of the object, and then activate the force for chaos #UnrealEngine5
get ready to kick this big robot's shiny metal ass Out April 23. Wishlist 🔻 3drealms.live/PhantomFury
everybody loves a mech boss fight