This is going to be a long post and it’s something that I’ve been discussing a lot recently in videos but just going to describe what the current issue is.
Disclaimer that this is not meant to be a doom and gloom post but to be an attempt to explain what I believe to be the biggest problem in the game that has been bubbling since pre Legends fest (which I discussed back in November and warned them about back then). Also, I don’t think we’re in a red alert situation yet but it certainly feels like we’re getting closer and closer to one with almost each release.
Goku & Bardock’s problem is the same problem almost every offensive unit in the game has: you simply cannot combo.
Battle system restrictions + the most egregious disrupt we’ve ever seen all combine to create an environment where after using 2 maybe 3 cards in a row it becomes impossible to continue, which is what this unit wants to do.
They’ve implemented so many countermeasures against combos, sidestepping, and chargestepping that outright spamming cards is the overall better offensive strategy in most instances. This is why characters like RED Broly and Legend Rose are some of the few units who can actually combo because they thrive off of just spamming cards.
All of the disrupt, autocounters, battle system restrictions, supporter effects, etc. all combine to create way too many restrictions on what the player can do at any given point but where it’s most tangible is for characters designed around combos like Goku & Bardock.
A typical example is you find yourself in a situation where you do not have any switches available and have 1 or 2 cards in your hand with enough ki to choose 1 of them. Not a lot needs to happen for you to end up in a position like that because of how restrictive everything is now. This results in leaving the player with almost no decision making power which is the core element of what makes games fun and engaging.
It really does feel like they’ve almost designed themselves into a corner after just barely a year since resetting their design philosophy prior to the 7th anniversary. To me, it feels like we are in an extremely similar situation to what we saw in late 2024/early 2025 but in the exact opposite direction - instead of nonstop offensive combos, we’re now experiencing an environment where combos are pretty much nonexistent and I don’t really see a way they can realistically get back to a balanced ecosystem of offense and defense outside of simply rethinking the design philosophy yet again (IE higher damage guard numbers across the board but less disruption effects).
It feels like there is an extreme lack of grand vision when implementing mechanics on characters. How do these mechanics not just affect the character but also the overall game? What characters, tags, and new mechanics do we plan on implementing in the near future that can coexist with this new release and how will they interact with each other? These are basic, novice level game design questions that do not seem to be explored by the devs whenever new character releases. This is extremely apparent due to the huge delta in performance for new releases and buffs for old character such as zenkais and unique equipment.
Not enough time and effort is going into playtesting and I would also argue not enough is going into the planning phase either since a lot of these problems are also conceptual that don’t even need to make it to the testing phase to begin with.
I understand that a lot of these changes were made to dumb down the “skill” level needed to be able to achieve good performance in the game to a comical degree. (IE the infamous ki reduction on backfloat 2.7 battle system change). But at what point is it dumbed down enough?
I implore the development team to reevaluate what type of environment they want to cultivate in this game because I don’t see things ending well if they continue down the same trajectory.
voice acting is pretty important for fighting games because you never know when that one specific line or grunt or something adjacent becomes a vocal tick that never leaves your mind
Genuinamente siento que nintendo Switch 2 si se siente como un SALTO de GENERACIÓN
En comparación a como me sentí cuando pase del Xbox one al Xbox series
294 Followers 169 Followingcuenta administrada por @saber_star21 aqui encontraras momentos xd del fandom de transformers, "la libertad es el derecho de todo" "hasta que todos seamos uno"
440 Followers 531 Following18 | he/him | 🇲🇽 // Anime, cosas tech y opiniones feas y fotos de mis gatos // si lees esto sígueme, no muerdo // (#cattwt) // Match w @Zaiiyinn 💛💖
310 Followers 5K FollowingTrato de ser lo más neutral posible :
Fan de sonic desde los 4🦔💨💙
Ayudar hasta donde esté mi alcance, escuchar y entender a quien lo necesite❤️🩹🇩🇴
58 Followers 600 FollowingEstudiante de FP Media de Electricidad |
Mod Dev (o algo parecido :P) |
Jugador casual |
Main genres: Roguelikes, ritmo, plataformas y shooters
229 Followers 166 FollowingUn chico bi aveces bastante tonto, pero con buen corazón...
Tengo un novio y lo amo, pero me casé con Fortnite, Fnaf y Pokémon para siempre.
Quiero amarme.
449 Followers 1K FollowingJugador de Fortnite, Mortal Kombat y otros juegos más.
Fan de Dragon Ball, JoJo's, Steven Universe, Hora de Aventuras y muchas más, pero me quedo sin letr
80 Followers 78 Following-Un chico con un ingenio excelente y rápido, incluso entre los Imperiales, tiene absoluta confianza en sus habilidades.
-Rival de Víctor Blade
354 Followers 830 Following🇲🇽 Esp/Eng | 32
🖥 Programmer | 🎮 New to Game Dev.
✏️ Draw as a hobbie | 👾 Pokémon/Digimon fan.
Otras redes sociales: https://t.co/jPWJ3mYOwO
22 Followers 14 FollowingHello!! My name is Mario and I'm the creator of https://t.co/oJthcITZEE⚡
It's a daily guessing game similar to Wordle, but here you have to guess IE Characters!!⚡⚽
16 Followers 45 Following21. Vaso mi personalida en jolow nait, Pokemon, estopa, katana zero, jolow nait, la cabra mecánica y las faltas de ortografia y jolow nait
294 Followers 169 Followingcuenta administrada por @saber_star21 aqui encontraras momentos xd del fandom de transformers, "la libertad es el derecho de todo" "hasta que todos seamos uno"
929 Followers 158 Following🇺🇸🇲🇽 | EN/ES | Mexican-Made Ragebait | We discuss controversial Splatoon topics and others, not really | Disclaimer in a Post
28K Followers 166 FollowingHi! I'm here to share some Pokémon LEAKS with you (TRUE 💫 OR FAKE ❌)
🇨🇵🇪🇦🇬🇧
Banner: @nuruder CPP : @yapper_so
Email: [email protected] or DM 📧
10K Followers 2K FollowingJugador/Caster de Smash Ultimate |ex-Top Player in Argentina 🇦🇷 | El pony que habla de Smash | 29 años | Hago videos en YT🎥| Actor de Doblaje y Locutor 🎙🐬
3K Followers 411 FollowingDibujante. Fan de Pokémon. Adoro a los conejos y comer papas fritas :3
ko-fi: https://t.co/lNJqOROEL3
Vgen: https://t.co/MrD1ynZACu
296K Followers 3 FollowingWelcome to the Splatoon North American Twitter Account, your source for the latest Splatoon news from the Squid Research Lab!
#Splatoon3 is available now!
440 Followers 531 Following18 | he/him | 🇲🇽 // Anime, cosas tech y opiniones feas y fotos de mis gatos // si lees esto sígueme, no muerdo // (#cattwt) // Match w @Zaiiyinn 💛💖
13K Followers 53 FollowingSoy el puto CakePlayer chaval.
Hacedor de vídeos (de mierda, pero de la mierda que mola, no de la que no mola):
https://t.co/IFfZH20LoJ…
58 Followers 600 FollowingEstudiante de FP Media de Electricidad |
Mod Dev (o algo parecido :P) |
Jugador casual |
Main genres: Roguelikes, ritmo, plataformas y shooters
229 Followers 166 FollowingUn chico bi aveces bastante tonto, pero con buen corazón...
Tengo un novio y lo amo, pero me casé con Fortnite, Fnaf y Pokémon para siempre.
Quiero amarme.