WuotanStudios @WuotanStudios
GameArt & Game Developing | #Godot Game Engine Member of @PioneersAT Founding an Open-IP Brand: https://t.co/jY2vjcTrWk wuotanstudios.com Austria, Österreich Joined November 2021-
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In honor of @BrackeysTweet return...a throwback short introductory video about #GodotEngine pronunciation. Welcome to the @godotengine community!
I haven't done much for my project #RIAD in the last few weeks. A little break was needed. Instead, I was learning: - online marketing (2 books) - dig. project management (1 book) - start up strategies (2 books) and I was also working on concepts for my Open IP around RIAD.
#SDFGI Test, with only one dynamic light-source, and all other lights "disabled" for sdfgi. The results and performance is quiet nice. (the walls and ceiling has no textures for testing purpose) #GodotEngine
When using SDFGI: always balance the light option "disabled/static/dynamic" Never make all lights "static or dynamic" just because it looks cool with sdfgi. #GodotEngine
@YuriSizov Audio getting stuck tends to be a common trend in the game dev world. It's a very particular side of development that not many folks get into. It's unfortunate because good audio can have an effect just as striking (or more) as graphics: E.g. horror without audio is not scary.
I am considering using this tech in my game RIAD as soon as it is available. I need my game to run on Potatoes too
I am considering using this tech in my game RIAD as soon as it is available. I need my game to run on Potatoes too
#RIAD [ WIP ] Rope spawner in action. The spawner is dynamic -> depending on the distance to the floor, the rope spawns with a fitting length. #GodotEngine
Your @godotengine games using threaded resource loading will load 10 times faster in Godot 4.3 thanks to @dariosamo's amazing work implementing dedicated Vulkan transfer queues! 🤯
Your @godotengine games using threaded resource loading will load 10 times faster in Godot 4.3 thanks to @dariosamo's amazing work implementing dedicated Vulkan transfer queues! 🤯
#RIAD [ WIP ] The rope spawner works now,... after one whole day of struggling. Next, the current rope meshes will be replaced by a 3d spline-mesh. #GodotEngine
#RIAD [WIP] Testing skin material setup in several light situations. I am happy with it! Next: - dynamic ropes and rope climbing - swimming and diving function for the player controller #GodotEngine (the monster is a placeholder, source: mixamo)
Godot Engine @godotengine
113K Followers 824 Following Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas!Emi ➡️ A MAZE @emi_cpl
7K Followers 805 Following Executive Director - Godot Foundation @godotengine 🎥 https://t.co/7J6UdbcmFs 📺 https://t.co/7k8sOUs0dq 🐘 https://t.co/AxRShl5KYg #GodotEngine 🌱 #Vegan〽️ɪɢᴜᴇʟ �.. @bitbrain
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5K Followers 4K Following Software Dev since 1993 - PostgreSQL 😍 (currently: Elixir, Phoenix) / Gamedev: @PardallGames / Making Brazilian Street Food Simulator: https://t.co/TQGy1yTwM6Logan Lang @DevLogLogan
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988 Followers 2K Following (he/him) 🇩🇪 Biomimicry engineer graduate // Godot core contributor for TechArtBastiaan Olij @mux213
4K Followers 680 Following Just a random guy who likes programming and sci-fi, working on bringing VR and AR to the FOSS Godot Game EngineLate as usual 🏳️.. @lateasusual_
60K Followers 1K Following She/Her :3 Dev/VFX/Tech Artist, DillonGoo Studios. Linux, Blender, Python etc. Email: info●https://t.co/l75gr8ofu9 [email protected]Andres Hernandez @cybereality
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3K Followers 316 Following 🇦🇹 Game dev studio in Vienna, Austria. 🎮The Lion's Song, The Flower Collectors, Howl 🪿 Paula Gans is our mascot 💬 Join: https://t.co/d2ony1qrPoGame Fabric @Game_Fabric
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4K Followers 719 Following I create tutorials on @GodotEngine, and I finish a game once a decade (she/her)Emilia @x4g7huhelxo1
1 Followers 63 Following From Hong Kong, currently in Spain.Raised in a business family and fluent in English Looking to make friends. Let's connect! https://t.co/Qyl7zhjP78Codenoia @Codenoia
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6 Followers 3K FollowingJackie Codes @jackie_codes
3K Followers 350 Following I make indie video games in Godot, I teach people how to do it, and I make videos about the experience.Jack @Jack113631
11 Followers 41 Following |SHEMA| |Novice Diversity Investor| |Warzone Professor| |Just a man finding his way, and making memories through gaming along the way|Nandini Sophia 😎2d.. @NandiniSophia
208 Followers 1K Following (Open For Commission) Open for Commission Freelance 3d artist and designer🤳🤞 chibis 🐱🏍vrchat vtuber avatar design 3d print👏3d printable🎩game art ueHuypt @HuyPhan05750607
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51 Followers 4K Following account for art and other projects - taking art more seriously now :DJonty @BadTasteGame
491 Followers 4K Following Expect fps takes & other bad video game takes | official Isay stan account 🥰 | he/him 🇦🇺 🇱🇰Juan Linietsky @reduzio
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104K Followers 904 Following Creating (free) game assets: https://t.co/nAXqEcCbVR MakeRoom: https://t.co/wvsSjpDOzL #gamedev #gameassetsHugo Locurcio @HugoLocurcio
5K Followers 127 Following Web and infrastructure developer for @godotengine. Former student at @UTTroyes.〽️ɪɢᴜᴇʟ �.. @bitbrain
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107K Followers 1K Following Get my free 30-page e-book by clicking on the link below:Logan Lang @DevLogLogan
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399K Followers 622 Following Digital games platform with DRM-free classic & new PC titles, great deals, friendly staff, and full refunds up to 30 days!Quantum-Impact @QuantumImpactIP
2 Followers 18 FollowingZi @MajorMcDoom
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11K Followers 757 Following Award winning game developer, programmer, designer and musician. Creator of @BeatSaber, Chameleon Run and many more small games.Inochi2D @Inochi2D
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19 Followers 66 FollowingRocío Tomé @RothioTome
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148 Followers 96 Following Making a co-op bodybuilding survival horror game with #GodotEngine Wishlist "Manly Mines" on Steam! https://t.co/rdnjmij9oDRobert Glashüttner @glashuettner
2K Followers 1K Following Game culture journalist & presenter. Pinball enthusiast. Pac-Man runner-up. Currently in Montreal!DomoAI official @DomoAI_
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1K Followers 5K Following Gaming and Games Industry News Website. Bringing you daily the latest Videogame News. 🕹️ Business: [email protected] 🕹️InstaMAT @InstaMAT_io
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3K Followers 3K Following Filipino-American Voice Actress 🇵🇭 | She/Her | Non-Union | Rep: @visionstalent | Jager Campbell Talent Agency | @BigmouthVoices | Dan Wachs TalentIdina Kloppstock @IdinaKloppstock
499 Followers 229 Following bippinbits Pixel Artist || Catlady ~ first game "Of Mice and Moggies" ~ ~ currently working on "Dome Keeper" ~ [email protected]René | Bippinbits @BippinBits
3K Followers 247 Following Anne(@IdinaKloppstock)+René, we love making pixel art games with Godot. Dome Keeper: https://t.co/vnknXKUZZp https://t.co/HvDF1yjNBu [email protected]Phantom Stony ittybit.. @PhantomsVault
682 Followers 500 Following Crafting digital uniqueness. A Blend of Analog and AI Generated Artistry. #NFT #CryptoArt🎨#ArtUnleashTeardown @teardowngame
12K Followers 20 Following Official X account for the game Teardown. Get the game on Steam, PlayStation 5, and Xbox Series X|S.bojan @bojandamjan
136 Followers 468 Following@passivestar_ I'm pretty sure it's your theme😳, unless you mean it should be Godot's theme by default 🤣
@unde3dog I'm pretty sure that's godot's default theme in the video 🙂
I regret not using @passivestar_ 's theme earlier. This makes Godot feel like Unreal 😳
Hey @JoltJab, I got curious and made some quick glass panels in godot You're right, godot uses the screen texture for refraction, and it seems to work best on highly curved surfaces. On flat surfaces I found it's best to keep the refraction scale to the minimum One thing I…
I was trying to make glass in godot, but couldn't really get something I liked. Any suggestions?
This week is my personal @passivestar_ appreciation week. Their post below has helped me greatly improve how glass looks in my game. If you're a 3D game dev working in #GodotEngine or #Blender and somehow don't know or follow them yet, do yourself a favor this #FollowFriday.
Hey @JoltJab, I got curious and made some quick glass panels in godot You're right, godot uses the screen texture for refraction, and it seems to work best on highly curved surfaces. On flat surfaces I found it's best to keep the refraction scale to the minimum One thing I…
@themirrorgdp Needs a chairing license to sit safely 😂
how do i chair #indiegamedev #roblox #godot
This build uses WebAudio samples instead of relying on the engine to mix audio just-in-time. Unfortunately, it means that you cannot use software mixing and Godot's audio buses. You can compare with the standard audio build here: adamscott.github.io/2d-platformer-…
It appears that you CAN make single-threaded web games _without any audio glitches_ with #GodotEngine 4. adamscott.github.io/2d-platformer-… You just need my upcoming PR to do so. ;)
Engine 1.70.0 is here 🚀 💻 WebGPU Compute Shaders API 🧊 Dispersion @glTF3D extension support 🍏 Convex hull collision 🖼️ Neutral tonemapping for e-commerce ➕ ...and much more! github.com/playcanvas/eng…
(Real) Real-Time Game Development: New blog post Picture this: You're working on the level design of a crucial section of your game and you've just spent hours perfecting the placement of every object and enemy. You git push your changes to GitHub, only to find out your next…
GitHub: github.com/the-mirror-gdp…
Dive into the world of Vulkan with O3DE! Learn how we optimize for performance across platforms, embrace flexibility, and leverage open source tools like DXC and VMA. Read the blog: hubs.la/Q02tNQBQ0 #o3de #open3d #gaming
تقدم بسيط في اللعبة ده أساس ال Ultimate بتاع شخصية التخاطر(بتشتغل لمدة 30 ثانية) الي بيديك flying و 3x speed و حماية بتقلل من ال damage #ProjectRoom #GodotEngine #Godot4 #multiplayer #gamedev #indiegame #indiedev #indiegames #scifi #indiegameDev #solodev
Thanks @FernandoTittz for helping me with this! Turns out I was simply rotating along the wrong axis. Much better now!
Is *this* how doors rotate? When you forget to set the origin on your mesh ... #IndieGameDev
✨ @timothyqiu has actually implemented the icon-only mode for tabs and it looks kinda neat Besides signals and groups this will allow you to add a ton of docks from plugins and they will all still fit, even if you're on a laptop github.com/godotengine/go…
We could add icon-only mode for docks It will make it easier to move signals and groups into their own docks and get rid of the Node dock. Nested tabs is the only UX problem with signals rn Blender does icon-only tabs and they work well at any screen size
3D interactive tutorials, in Godot!
Who are these friends, you might ask: ⚙️ @godotfoundation 🎟️ @godotcon 🎨 @godotassetstore
@WuotanStudios Oh, but I forgot the shelf holders! 😂