Thorworks @Thorworks
A Dutch studio focusing on multi-platform commercial and Open Source games. Produces MagniGames, OpenHMD and more! thorworks.org The Netherlands Joined December 2010-
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@LinusTech Thanks for the mention of OpenHMD in the video! there is actually quite some more information and progress about the state of Linux (and Open Source) VR, would happy to provide information and/or setup a meeting?
Countdown has started to the conference next Saturday! Check out the schedule for a list of awesome presentations, don't miss it! fossxr.dev/agenda.html #FOSS #XR
Our friends at @thekhronosgroup has joined FOSSXR as official sponsor! Their work on @OpenXR and @VulkanAPI has been invaluable for Open Source XR! Also updated the website with link to Ticket shop!
@daankip @xrbase Interesting? Based in Amsterdam!
Ticket sale is now open! Only 200 tickets available so get them fast! debalie.nl/agenda/foss-xr… #fxrconf #opensource #conferences
A good combination with the FOSSXR Conference at the old Blender Conference location on the Saturday! Blender and XR mix really well you know! 😜 fossxr.dev
The Blender Conference is 85% sold out already... even though we can accept 250 visitors more than last year. We might get sold out in a few weeks... store.blender.org/product/blende… #b3d #bcon19
Linux being twice as fast as Windows on Blender. And people still are not convinced about the power of Open Source? Saves money and time.
Windows vs Linux - In-depth Blender Benchmark Comparison blendernation.com/2019/09/23/win… #b3d
Want to do a presentation on the FOSSXR Conference? Only 1 week to go! Submissions close on the 13th of September. For more information check the new website fossxr.dev #FOSS #XR #VR #AR #Conference #Amsterdam
Only 12 hours remaining #bsg2019
@xrbase Ohai! You might be interested in FOSS XR Conference in Amsterdam next October! Everything that has to do with Open Source and XR development and usage!
Call for participation! Sat 26 Oct 2019, Amsterdam, parallel to the @blenderconf at @DeBalie. If you are working with or on Open Source #XR, drivers, applications, tracking, research or similar, please send in a proposal. More information will follow soon! fossxr.dev
OpenHMD 0.3.0 'Djungelvral' has officially been released! Thanks to all contributors over the last years. Full blogpost at openhmd.net/?p=213 with more information regarding new release schedule and progress soon! #OpenSource #FOSS #VR #AR #XR
Character concepts for Kra-ken artstn.co/p/zABeo2
This is exactly what we were doing with @Thorworks in 'modern c++' applications when not working on good old C++03. Lazyness is bad for both human and application performance.
Call for participation! Sat 26 Oct 2019, Amsterdam, parallel to the @blenderconf at @DeBalie. If you are working with or on Open Source #XR, drivers, applications, tracking, research or similar, please send in a proposal. More information will follow soon! fossxr.dev
@TrineSeries I think i like every character 1/3rd best!
Invitation to make or provide a splash screen for Blender 2.80-beta. Your art will be seen millions of times! devtalk.blender.org/t/splash-scree… #b3d
Frozenbyte and @Modus_Games are partnering to release #Trine4 next year for #PS4, #NintendoSwitch, #XboxOne and #PC! Visit Trine4.com for the latest news and to subscribe to our newsletter.
One of our Concept Artists (former intern) is starting out with pushing out some doodles and artwork, follow him at @micreatle and say Hi from us!
New CC0 PBR Material Archive blendernation.com/2018/10/04/new… #b3d
New website online including some new projects, not all finished for public announcement, but soon more to come! thorworks.org
The feeling of creating something you love that you want to share with the world, but it is not quite release ready. Thorworks will announce and release multiple new things soon!
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