@hell_let_loose Why don’t we get a bit of optimisation in this next update as well? That would be really good – we really, really need an update that improves performance.
@hell_let_loose You could focus on HLL instead of so much on HLLV; HLLV is going to be a flop if you turn it into just another generic shooter and leave out everything that makes HLL special. By the way, HLL’s performance is terrible and every update breaks something – please sort that out.
@619x512@hell_let_loose If they carry on like this, making the game more casual, HLLV is going to flop in terms of sales and reviews; they should focus on optimising and improving the base HLL, or just sell the IP once and for all.
@hell_let_loose I’m interested to see whether all this optimisation of the HLLV will one day extend to the original HLL, because it’s very poorly optimised and really needs a performance update. OPTIMISE THE ORIGINAL HLL
@hell_let_loose Will these optimisation measures eventually make their way to the base HLL version? The base game is already poorly optimised – will we eventually see technologies such as DLSS or FSR, amongst other performance improvements, in HLL, or will all of this be limited to HLLV?
@hell_let_loose Is that even what you’d call ‘optimisation’? It’s literally a basic feature that all base games should have – not something to be announced with great fanfare, let alone something that improves performance on its own. Not to mention how poorly optimised is HLL
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