... You need to head to the desert village, where there is a swordsmith that can make some very exciting combinations! However, when you first meet the swordsmith they will give you a series of quests to complete before you can start making your own weapons. Firstly...
... You need to complete the larger "hostile forces are terrorising the village" quest. Then once you return to them, they will be able to start making you your own weapons. However, the swordsmith only has a limited number of available "blueprints" of which can be used...
... To make weapons from. In order to unlock more, you need to travel across the island, and return to them with one of every category of weapon in order for them to make a blueprint from it. You get to keep the weapon afterwards, and from there can unlock the ability to...
... Create a custom weapon from it. Different weapon types have different blueprints, and require different numbers of materials to create. For example a long spear requires 3 items to form the handle, whereas a normal spear requires 2, and a short spear requires just 1...
... But you can provide any materials and see the statistics for that weapon as you create it. Typically you have 3 main components, the handle, the binding and the blade. You typically want a durable handle, an elemental binding and a sharp blade. Every item in the game...
... Including pineapples and apples (but not pens, they don't exist) have their own unique attributes for each piece of a weapon. For example a wooden stick in the handle provides less durability than a metal rod, and causes the weapon to be flammable, but means that you...
... Won't drop it if electrocuted. In cases where there are multiple items in the component, for example 3 items in the handle, then all the applicable attributes will apply, however contrasting attributes will cancel out...
... Additionally, whilst the majority of the durability of a weapon is calculated from the handle, around 50%, the binding and blade make up 25% each. This also applies for the other components too. Every blade is attached to a handle by a binding, and each blade assumes...
... The element of the binding, which means on weapons with multiple blades (which cannot be unlocked until 4 fairy fountains have been completed) can have multiple elements, for example ice and fire! All of this means that by gathering the resources you encounter...
... In your travels, and collecting different weapons, and trying different battle strategies all mean you can create a weapon that works best for you. And it also means we can finally justify the "Craft" in Pycraft, which is just a development name for the game!...
... You can find Pycraft, and our other projects on our GitHub profile here: github.com/PycraftDevelop… We release programming updates 6 days a week so stay tuned! #buildinpublic #programming #Python #developer #gamedev #softwaredevelopment #SoftwareEngineer Thanks for reading :D