The AI landscape is buzzing with startups receiving soaring valuations, often in the hundreds of millions, despite minimal revenues. A recent panel at @TechCrunch Disrupt posed the question: "Can investors make 10-figure AI valuations pay off in markets no one is sure exist?"
Key Takeaways:
🚀 Most AI startups with high valuations have little to no revenue.
📈 VCs are valuing AI startups based on future potential rather than current sales.
💡 Fewer than 25 pure AI startups generate over $10M in revenue.
🖥️ Generative AI technology gained traction with OpenAI's ChatGPT.
📊 74 generative AI companies have been valued at $100M+ since 2022, despite the VC ecosystem experiencing a downturn.
🔌 High computing costs are a significant factor in the capital needs of many AI startups.
What are your thoughts on the current valuation trends in the AI sector? Is the promise of future potential enough to justify these valuations?
🔗 Rhe full article on PitchBook: lnkd.in/gZK7meXe@OpenBlockSpace
We are happy to release our FREE Learn Code Workshop for parents and kids!
- February 11, 2023 - 2pm-330pm CST
- Free to attend
- For kids 7-16 y.o and parents
To register on the page below (also more details are provided there)!
eventbrite.com/e/free-learn-c…
Education is fun. Or at least should be!
In Open Block space we are eager to build the space, where kids want to learn and parents see the real profit from that. Where children are getting mature and grow in multiple areas including creativity, problem-solving, communication!
Troubleshooting and gaming are more connected than you may think.
Business leaders report that problem-solving skills are desired for American employers, but only half of them are satisfied with students' ability to solve complex issues.
ncbi.nlm.nih.gov/pmc/articles/P…)
Kids are at risk of the cyber attacks.
According to the FBI Internet Crime Center Report, in 2020 the crime against children increased by 144% compared to 2019. Overall, from 2015 to 2020, the FBI got online crime-against-children totaling more than $2M in financial losses.
The world already has broken the wall of the digital era, computational thinking and coding skills will be essentials in the near future.
@Roblox is an exciting tool for that!
#ROBLOXelearningindustry.com/roblox-program…
“In 2023, tech-driven learning tools and solutions will evolve beyond online learning to develop indigenous solutions to make learning more interactive...”.
economictimes.indiatimes.com/tech/catalysts…
As we said before, this time we have tested Minecraft for education, computer science specifically.
Nice shot and lots of fun. It was a new engaging experience, Fortnite is next 👾
Thanks everyone for participating, we will soon invite more kids to take part.
Very intergenerational & intercultural exploration of Roblox by our testing group for the CS / CT lesson environment with a few teachers... That was cool and insightful, and we'll test Minecraft on Monday. #minecraft#roblox PS and then we'll try Fortnite also.
Video games in education started their history in the 1970s. The game called “ The Oregon Trail'' made its debut in 1971.
“In the game, players lead a group of settlers across the Midwest following in the footsteps of Lewis and Clark.”
theconversation.com/5-reasons-vide…
That is what real gamification is!
In Finland kids play Minecraft to join teams, improve leadership and imagination.
Here are 10 tips on how to teach by playing games like Minecraft.
edsurge.com/news/2019-01-2…
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