Parse Culture has made all PvErs effectively PvPers. No longer about the guild and group vs bosses, it seems most care about logs and beating people on recount. Not saying this is good or bad but something I’ve noticed. Recent discussion on PI has been pretty eye opening.
@ElliottVenczel A lot of the fun of PvE is the constant push to improve your and your peers play during progression and farm. A spell like Power Infusion creates unneccesarry tensions between players of the same role/class and makes it frustrating to compete with one another.
@ElliottVenczel I feel like recently people refer to damage meters a lot more often in arena to measure skill compared to the past and thought it was a by-product of pruning/design. There’s definitely an art to min-maxing damage but min maxing effective setup and CC feels less each xpac
@ElliottVenczel Constant progress and effort to better yourself = fun Trying to compare yourself to others with PI is virtually impossible so it removes a major thing i love doing in this game - research logs/cd timings etcetc You jus't cant calculate the gain nor attribute it to the priest
@ElliottVenczel one of the most exciting problems in this space is: how can we remove the cheesing part from parsing. right now every high parse is a cheese and has been for years. rating a player's performance based on the performance of the whole raid sounds like a better solution.
@ElliottVenczel im sure this has been a thing since dps meters who doesnt play a game and want to beat someone at something lol
@ElliottVenczel I stopped raiding once, because there were so many parse horny players, which were cutting corners everywhere they could, and slowing down progress because of it.
@ElliottVenczel Its kinda weird that people find fun from a system thats not even a part of the game, like thats the only thing keeping people playing. Most noticeable on the classic servers.