Can we lower the threshold for hazard protection? It’s not consistent. 90% to be immune to shock, 93% for bleed and 95% for burn? Why is it like this? 90% should give you immunity to every status effect. @TheDivisionGame
@ColdBwoyy @TheDivisionGame We need explosive resistance added into hazard as well. Doesn’t make sense to run explosive resistance to counter a mortar just to die from a fire sticky 😭
@ColdBwoyy @TheDivisionGame You back to playing div 2. Will there be any new build vids? Hadn't got any notification for any.
@ColdBwoyy @TheDivisionGame I've had fold Explosive into Hazard in my own idea updates for the last year. They won't do it and it makes no sense.
@ColdBwoyy @TheDivisionGame Or just make them all fall under hazard protection - stop the fire, shock, confused, etc. Just do haz pro and then you wouldn't need all the individual mods
@ColdBwoyy @TheDivisionGame I’ve never played that Decent mode without getting a Delta error. The furthest I’ve gone is 6 loops and it ended because I got a Delta. I’m beginning to lose patience. I’ve not stopped because I believe it’ll be better someday
@ColdBwoyy @TheDivisionGame What they should have kept from div1 was the exotic damage resistance that way it’s for everything
@ColdBwoyy @TheDivisionGame Right but 2.1 mill armor and 1.4 million dmg exists with builds now in days I wish this game was balanced more u can’t even use. Full god roll skill build and skills in dz bc there is no verity