@BannedDino We got Monster Hunter Rise: Sunbreak! 😎
@BannedDino I actually loved Rise bow. More coating options than world, having the shot types back was great because I felt like I could choose to be a “shotgun” or “sniper” bow player and the monster roster is one of my favorites ❤️ my boy Goss Harag
@BannedDino Ots my game of choice for fun turn brain grindy hunts i like the anomaly system i get to hunt a good arity and just have fun
@BannedDino The introduction of Wirebugs was well-executed and made Rise super unique compared to its predecessors. That includes Silkbind Attacks.
@BannedDino Wire bugs are fun to use, Malzeno might be one of my favorite monsters ever.
@BannedDino I rag on Rise a lot, but it did do a lot right. A small thing that I really grew to appreciate is the Hammer switch skill that gives you a counter. It's not good for keeping up a string of attacks like LS, but I realized it was best as a defensive option, and I'm a fan of it
@BannedDino i just loved the companion feture as it was great for a newish player like me with out having to rely on random people way above my skill level. i just hope they bring it back and improve appon it say you start with recruit companions and build up to full on hunters by the end
@BannedDino the monster designs were phenomenal, esp base rise's Yokai inspired designs. Aknosom's a perfect example of this imo, the transition from one legged parasol beast to bird is so seamless it's impressive