The fix wasn’t to throw Turbo away.
I disabled caching only for the Next build task, then confirmed it with turbo build --dry=json.
Test and typecheck cache stayed on.
Lesson learned:
A tool you don’t fully understand can become technical debt before you notice it.
I first suspected Next.js cache.
But .next/cache wasn’t the issue. The hidden problem was heavier build output like .next/server and .next/static.
Turbo was saving those outputs by input hash, not just keeping the latest build.
Quietly, every build was piling up.
Woke up to my 1TB MacBook having only 1.5GB left 🫠
At first, I thought I had created too many image assets: app icons, posters, generated images, all that stuff.
But that didn’t explain 200GB+ disappearing.
The real culprit was Turborepo build cache: 240GB.
Switching from mobile app dev to web dev feels like a cheat code. Having so many open-source references and UI libraries makes life so much easier. (Shoutout to React Bits, absolutely elite! 🙌)
One of the best screenshots done with the /app-store-screenshots skill
@skyu_dev is pushing boundaries on what can be done with the skill.
Check it out here: parthjadhav.com/products/app-s…
Thanks to @ParthJadhav8, automating multi-language screenshots for both phones and tablets across my 4 apps was a breeze. Such an amazing idea, thank you! 🚀✨
Thanks to @ParthJadhav8, automating multi-language screenshots for both phones and tablets across my 4 apps was a breeze. Such an amazing idea, thank you! 🚀✨
Currently updating my app's ASO screenshots based on these 4 rules:
1. Treat the first 3 as a single group—they matter most.
2. Focus on storytelling.
3. Highlight key UI elements to catch eyes.
4. Use real photos & actual UI.
Any other ASO tips I missed? Let me know! 🚀
Still figuring out:
Word-based keywords make research too broad and noisy. Maybe compound keywords work better?
My app is probably too niche — outside the US, keyword suggestions were very limited.
Will check conversion rates again in 2–3 weeks.
I thought I was good at ASO. Turns out I wasn’t.
Tried Astro for half a day today and I’m about 90% satisfied.
What I liked:
Helpful ASO intro docs
Exporting keywords into my workflow
Easily finding competitor apps by country
Just shipped a new astronomy dashboard to my app.
Now you can explore celestial events like supermoons, blue moons, planetary alignments, eclipses, and more — all in one place. 🌕✨
If you see a bright “star” glowing in the early evening sky, there’s a good chance it isn’t a star at all — it’s Venus.
A few days ago, while walking under a beautiful sunset, I got inspired and immediately started building.
Started this Expo project back in 2022.
Finally finished migrating from React Navigation to Expo Router.
File-based routing, cleaner layouts, better DX — definitely worth the effort after putting it off for so long. 🚀
Next step is validating the pipeline:
Automatically download image assets → upload via pabal-store-api-mcp.
If this works, the entire flow becomes hands-off. Not flashy, but this is the kind of system that saves real time over the long run.
Finally wrapped up managing App Store screenshots across all 6 of my apps.
• Phone & tablet screenshots per app
• Google feature graphics
• Full multi-language support
Everything is now structured, reusable, and no longer a manual, repetitive process.
I redesigned my onboarding to convert—not just explain.
1. I added real sunset photos I personally captured.
No UI. No descriptions.
Just the outcome users actually want.
But as I kept building, something changed. I’m drawn to higher-quality apps—and paying more for them. Even RevenueCat shows pre–vibe coding apps still lead revenue. The market is growing, and so is user taste.
With vibe coding on the rise, I kept hearing this: app quality is dropping, and stores will tighten reviews. A few weeks ago, “anyone can build an app” felt like a real threat to my space.
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