sharing this 🩸 Bloodborne 🩸 fanart I made in Blender, took some of the 2D item artwork of the game and recreated it in 3D. The fluid was done combining Blender's Ocean Modifier and Dynamic Paint workflow #Bloodborne #b3d #3D
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@sab_3d Great work. So could the liquid spill our if this. Would that be simple enough?
@sab_3d Restraining the fluid simulation with in tht glass, few days ago I HV been exploiting the fluid simulation in blender but kept encountering tht prob of it penetrating through the glass walls
@sab_3d That fluid came out pretty awesome. Good work.
@sab_3d You just keep making all my favorite things 🫠